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Glyft

Faster to write. Faster to run.

GPU-first WebGL2 framework for 2D and 3D games. You write the rules, the engine does the rest.

Features

▶GPU-driven animation and sprite batching
▶Rules for collisions, combat, sounds and particles
▶3D worlds from config: terrain, sky, areas, props
▶Vehicles and mounts built in
▶Declarative sound and music, no audio files needed
▶Zero dependencies: pure TypeScript and WebGL2

Powers

SlaynLairs
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