Technology
Three tools we built for browser games: an engine, a multiplayer server and a UI toolkit.
Wyrt
Multiplayer server for browser games
Real-time multiplayer for browser games. Pair it with Glyft and one network rule puts every player in the same world.
wyrt.dev→Glyft
Faster to write. Faster to run.
GPU-first WebGL2 framework for 2D and 3D games. You write the rules, the engine does the rest.
glyft.dev→Thryft
Game UI toolkit for browser games
Vanilla JS game UI toolkit. No framework, no build step.
thryft.dev→