Dunmast: The First Month
Dunmast opened its doors on 15 August. Four weeks and seven updates later, it's a much bigger game than the one that launched.
Flagships & Fortune (26 August)
Command ships to lead your fleet, treasure hunters, salvage, and a trading overhaul.
Colonial Ambitions (29 August)
Claim new islands, build colonies on them, and spread your empire across the seas.
Campaigns & The Academy (3 September)
Daily boss campaigns, talent trees for your captain, captain equipment, and the Academy to train them in.
Towns & Trades (9 September)
NPC towns your fleet can dock at, plus fishing, cooking, and rations to keep your crews fed at sea. A new tutorial walks new captains through their first hour.
Deep Waters (11 September)
Offshore fishing, the Deepwater Accord, questgivers in the towns, and ships built to fish.
Admiralty Bounty (12 September)
Bounty bosses the whole server hunts together, Admiralty Rings, new recipes, the Breaker's Yard, and a better battle visualiser.
Every update's full notes are on dunmast.com/news.